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War gaming air defense network concept

Air Defense war gaming AD network

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#1 nikolay

nikolay

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Posted 07 March 2015 - 07:21 AM

How we would like to implement proper defense network in the game.

It should be realistic as possible, but fun to operate as well.

 

Real life example AD schema could be seen at https://www.ll.mit.e...ensesystem.html

 

Translated to in-game, one could conclude that we need 3 major layers.

Detection and tracing network – Early Warning stations, Mobile Radars

High Tear Engagement – Sector scan and tracking radar; dedicated interceptors, High Tier SAMs (S-200, S-300, MIM-104)

Mid-low tier engagement – Static SAM sites (SA-2, Hawk), Mobile SAMs (SA-6, SA-13, MIM-72, Avenger)

You are welcome to share you experience.






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